Montreal — Quebec's once-thriving video game industry is in a state of uncertainty as major studios scale back operations, leaving many developers and contractors without work. Ubisoft, one of the province's largest employers in the sector, has announced significant cutbacks, including layoffs and the cancellation of several projects.
Ubisoft cuts hit Montreal hard
Ubisoft's Montreal studio, which employs thousands, has been hit particularly hard. The company confirmed it is reducing its workforce by approximately 10%, affecting around 500 employees. This comes after a series of delays and underperforming titles, including the highly anticipated 'Assassin's Creed Shadows.'
According to a Ubisoft spokesperson, the cuts are part of a broader restructuring plan aimed at streamlining operations and focusing on key franchises. 'We are making difficult but necessary changes to ensure our long-term success,' the spokesperson said.
Industry-wide slowdown
Ubisoft is not alone. Other studios in Quebec, including Behaviour Interactive and Warner Bros. Games Montreal, have also announced layoffs or hiring freezes. The slowdown mirrors a global trend in the video game industry, where post-pandemic demand has normalized and investment has cooled.
'It's not a fun time,' said Jean-François, a former Ubisoft developer who was laid off in June. 'The industry is in a period of adjustment, and Quebec is feeling it acutely because we're such a big hub.'
Impact on workers and contractors
The cutbacks have left many workers scrambling for new opportunities. Independent contractors, who make up a significant portion of the industry's workforce, are particularly vulnerable. 'I've been freelancing for years, but now there's just not enough work,' said Marie-Claude, a Montreal-based concept artist. 'I'm considering leaving the industry altogether.'
According to a report by the Quebec Video Game Association, the province's video game sector employs over 10,000 people directly and supports thousands more indirectly. The recent cuts could reduce that number by as much as 15%.
Government response
The Quebec government has expressed concern over the industry's struggles. Economy Minister Pierre Fitzgibbon said the province is exploring ways to support the sector, including tax credits and retraining programs. 'We want to ensure Quebec remains a global leader in video game development,' Fitzgibbon said in a statement.
However, some industry observers argue that more needs to be done. 'The tax credits are helpful, but they don't address the fundamental issue of market volatility,' said David, a game design professor at the University of Montreal. 'We need to diversify the industry and create more stable, long-term opportunities.'
Looking ahead
Despite the challenges, many remain optimistic about the industry's future. Quebec's video game sector has weathered downturns before and has a strong talent pool and supportive ecosystem. 'This is a temporary setback,' said Jean-François. 'The creativity and passion here are unmatched. We'll bounce back.'
For now, though, workers like Marie-Claude are left hoping for a turnaround. 'I love making games,' she said. 'I just hope I can keep doing it.'



